Ukusetshenziswa kwezinkinobho ezishisayo kungakhuphula kakhulu ijubane nokusebenza kahle komsebenzi. Umuntu osebenzisa ama-3ds uMax wenza imisebenzi eminingi ehlukahlukene, iningi lawo elidinga ukuqonda okuthile. Iningi lale misebenzi liphindwa kaningi kakhulu futhi liyazilawula ngezinkinobho nokuhlanganiswa kwazo, umodeli uzwa umsebenzi wakhe ezandleni zakhe.
Le ndatshana ichaza izinqamuleli zekhibhodi ezisetshenziswa kakhulu ezizokusiza ukwengeza umsebenzi wakho kuma-3ds Max.
Landa inguqulo yakamuva ye-3ds Max
Izinqamuleli ze-3ds Max Ikhibhodi
Ukuze kube lula ukuqonda lo lwazi, sihlukanisa izinkinobho ezishisayo ngokuya ngezinhloso zazo emaqenjini amathathu: izinkinobho zokubuka imodeli, okhiye bemodeli nokuhlela, izinqamuleli zokufinyelela kumaphaneli nezilungiselelo.
Izinqamuleli zekhibhodi
Ukubuka ukubukwa kwe-orthogonal noma volumetric yemodeli, sebenzisa izinkinobho ezishisayo kuphela bese ukhohlwa izinkinobho ezihambelanayo esibonakalayo.
I-Shift - ibambe ukhiye futhi ibambe isondo legundane, ijikeleze imodeli eceleni kwe-eksisi.
I-Alt - bamba le nkinobho ngenkathi ubambe isondo legundane ukuzungeza imodeli kuzo zonke izinkomba
I-Z - ilinganisa ngokuzenzakalelayo yonke imodeli kusayizi wewindi. Uma ukhetha noma iyiphi into yesehlakalo bese ucindezela "Z", kuzobonakala ngokucacile futhi kube lula ukuhlela.
I-Alt + Q - yehlukanisa into ekhethiwe kubo bonke abanye
P - yenza kusebenze iwindi lokubuka. Umsebenzi olula kakhulu uma udinga ukuphuma kumodi yekhamera bese ubheka ukubuka okufanele.
C - kuvula imodi yekhamera. Uma kunamakhamera amaningi, kuzovuleka iwindi lokukhethwa kwabo.
T - ikhombisa ukubuka okuphezulu. Ngokuzenzakalelayo, izinkinobho zokuvula ukubuka ngaphambili yi-F kanti kwesobunxele ngu-L.
I-Alt + B - ivula iwindi lezilungiselelo zokubuka.
I-Shift + F - Ibonisa amafreyimu wesithombe anciphisa indawo enikela ngesithombe sokugcina.
Ukusondeza nokungena kumodi ye-orthogonal neyokuzungeza, jikisa isondo legundane.
G - kuvula isibonisi segridi
I-Alt + W iyinhlanganisela ewusizo kakhulu evula ukubuka okukhethiwe esikrinini esigcwele futhi igoqa ukukhetha ezinye ukubukwa.
Izinqamuleli zekhibhodi zokulinganisa nokuhlela
Q - Lesi sikhiye senza ithuluzi lokukhetha lisebenze.
W - uvula umsebenzi wokuhambisa into ekhethiwe.
Ukuhambisa into ngenkinobho ye-Shift ebekwe phansi kuzokopisha.
E - yenza kusebenze umsebenzi wokujikeleza, R - ukukala.
Izinkinobho ze-S ne-A zifaka phakathi izifinyezo ezilula nezinama-angular, ngokulandelana.
Izinkinobho ezishisayo zisetshenziswa ngenkuthalo kumodeli yokufomatha. Ukukhetha into bese uyiguqula ibe yi-mesh ehleliwe ye-polygonal, ungenza imisebenzi elandelayo yekhibhodi kuyo.
1,2,3,4,5 - lezi zikhiye ezinamanani zikuvumela ukuthi uye kumazinga anjalo wokuhlela into enamaphuzu, imiphetho, imingcele, amapholigoni, izinto. ukhiye "6" ucekisa phansi.
I-Shift + Ctrl + E - kuxhuma ubuso obukhethiwe phakathi.
I-Shift + E - ifaka i-polygon ekhethiwe.
I-Alt + C - ivula ithuluzi lommese.
Izinqamuleli ezinqamulelayo zamapaneli nezilungiselelo
F10 - kuvula iwindi lezilungiselelo.
Inhlanganisela ethi "Shift + Q" iqala ukunikela ngezilungiselelo zamanje.
I-8 - ivula iphaneli yezilungiselelo zemvelo.
M - uvula isihleli sezinto ezibonakalayo yesehlakalo.
Umsebenzisi angenza ngokwezifiso izinqamuleli zekhibhodi. Ukwengeza okusha, iya ku-Yenza ngokwezifiso kubha yemenyu, khetha u- “Yenza ngokwezifiso interface yomsebenzisi”
Iphaneli elivulayo, kuthebhu yekhibhodi, yonke imisebenzi engabelwa izinkinobho ezishisayo izofakwa kuhlu. Khetha umsebenzi, beka ikhesa kulayini we "Hotkey" bese ucindezela inhlanganisela ekufanele kakhulu. Kuzovela ngokushesha emugqeni. Ngemuva kwalokho chofoza "Yabela". Landela lokhu kulandelana kuyo yonke imisebenzi ofuna ukufinyelela kuyo ikhibhodi ngokushesha.
Sikweluleka ukuthi ufunde: Izinhlelo Zokumodela ze-3D.
Ngakho-ke sibheke ukuthi singawasebenzisa kanjani ama-hotkeys kuma-3ds Max. Ukuzisebenzisa, uzobona ukuthi umsebenzi wakho uzoba ngokushesha kanjani futhi ube mnandi!