Dala isizinda esibonakalayo ku-GIMP

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Uhlelo lwe-GIMP lubhekwe ngokufanele njengomunye wabahleli bezithombe abanamandla kakhulu, futhi umholi ongaphikiswa phakathi kwezinhlelo zamahhala kule ngxenye. Amandla walolu hlelo lokusebenza emkhakheni wokulungiswa kwezithombe awanamkhawulo. Kepha, abasebenzisi abaningi kwesinye isikhathi badideka yimisebenzi ebonakala ilula njengokudala ingemuva elibonakalayo. Ake sibheke ukuthi singenza kanjani isendlalelo esobala ohlelweni lwe-Gimp.

Landa inguqulo yakamuva ye-GIMP

Izinketho Zokubonisa

Okokuqala, udinga ukuthola ukuthi iyiphi ingxenye kuhlelo lwe-GIMP ebhekene nokubonakala. Le nhlanganisela isiteshi se-alpha. Ngokuzayo, lolu lwazi luzoba wusizo kithi. Kufanele futhi kuthiwe ukuba sobala akusekelwa yizo zonke izinhlobo zezithombe. Isibonelo, amafayela we-PNG noma e-GIF angaba nesizinda esibonakalayo, kepha i-JPEG ayinayo.

Ukusobala kuyadingeka ezimweni ezahlukahlukene. Kungafaneleka zombili kumongo wesithombe uqobo, futhi kube yisici sokumboza isithombe esisodwa kwesinye lapho kudalwa isithombe esiyinkimbinkimbi, futhi futhi sisetshenziswe kwezinye izimo.

Izinketho zokwakha ukucaca kuhlelo lwe-GIMP kuya ngokuthi sakha ifayela elisha noma sihlela isithombe esivele sikhona. Ngezansi sizohlola kabanzi ukuthi ungawuthola kanjani umphumela owufunayo kuwo womabili amacala.

Dala isithombe esisha ngesizinda esobala

Ukuze wakhe isithombe ngesizinda esibonakalayo, okokuqala, vula isigaba se "File" kumenyu ephezulu bese ukhetha into ethi "Dala".

Kuvela iwindi lapho kusethwa khona amapharamitha wesithombe esidaliwe. Kodwa ngeke sigxile kuzo, ngoba inhloso ukukhombisa i-algorithm yokwakha isithombe ngemvelaphi ebonakalayo. Chofoza ku- "plus" eduze nombhalo "Izilungiselelo Ezithuthukisiwe", futhi ngaphambi kwethu uvula uhlu olwengeziwe.

Kuzilungiselelo ezingeziwe ezivulekile entweni "Gcwalisa", vula uhlu ngezinketho, bese ukhetha u- "Transparent layer". Ngemuva kwalokho chofoza inkinobho "Kulungile".

Ngemuva kwalokho, ungaqhubeka ngqo ekudaleni isithombe. Ngenxa yalokhu, izotholakala ngemuva kokusobala. Kepha vele ukhumbule ukuyigcina kwelinye lamafomethi elisekela ukuvela obala.

Ukwakha isizinda esibonakalayo sesithombe esiphelile

Kodwa-ke, imvamisa kuyadingeka ukwenza isithombe sangemuva singabonakali ukuthi isithombe senziwe "kusukela ekuqaleni", kepha isithombe esigcwalisiwe, okufanele sihlelwe. Ukuze wenze lokhu, futhi kwimenyu siya engxenyeni ethi "Ifayela", kepha kulokhu khetha into ethi "Vula".

Iwindi livuleka phambi kwethu lapho kudingeka sikhethe khona isithombe esizihleliwe. Ngemuva kokuthi sithathe isinqumo sokukhethwa kwesithombe, chofoza inkinobho ethi "Vula".

Lapho nje ifayela livula kuhlelo, siphinda sibuyele kwimenyu enkulu. Ngokuchofoza ngokulandelana kwezinto "Isendlalelo" - "I-Transparency" - "Faka isiteshi se-alpha".

Okulandelayo, sisebenzisa ithuluzi, elibizwa ngokuthi "Ukukhetha kwezindawo eziseduzane", yize abasebenzisi abaningi belibiza ngokuthi "i-magic wand" ngenxa yesithonjana sezinhlamvu. I-magic magic itholakala kubha yamathuluzi ngakwesobunxele sohlelo. Sichofoza kwilogo yaleli thuluzi.

Le nkambu, chofoza "magic wand" ngemuva, bese uchofoza inkinobho ethi Delete kukhibhodi. Njengoba ubona, ngenxa yalezi zenzo, ingemuva liba sobala.

Ukwenza isendlalelo esobala ku-GIMP akulula njengoba kubonakala ekuqaleni. Umsebenzisi ongaziwanga angabhekana nezilungiselelo zohlelo isikhathi eside efuna isixazululo, kepha angalutholi. Ngasikhathi sinye, ukwazi i-algorithm yokwenza le nqubo, ukudala isizinda esibonakalayo sezithombe, isikhathi ngasinye, njengoba "ugcwalisa izingalo zakho", kuba lula futhi kube lula.

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