Ukwenza iphethini ku-Illustrator

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Iphethini iphethini enezithombe eziningana ezifanayo, eziphindaphindwayo. Izithombe zingaba ngemibala ehlukene, osayizi, zijikelezwe ngama-engeli ahlukene, kepha esakhiweni sazo zizohlala zifana ngokuphelele, ngakho-ke kuzokwanela ukuziphindaphinda, ezinye ziguqule usayizi, umbala bese ziphakalela i-angle elihlukile. Amathuluzi we-Adobe Illustrator avumela ngisho umsebenzisi ongenalwazi ukuba akwenze lokhu ngemizuzu embalwa.

Landa inguqulo yakamuva ye-Adobe Illustrator

Okudingayo emsebenzini

Okokuqala, udinga isithombe ngefomethi ye-PNG, noma okungenani ngesizinda esobala, ukuze asuswe kalula ngokushintsha izilungiselelo zokumbondelana. Kungcono uma unohlobo oluthile lomdwebo we-vector kwelinye lamafomethi we-Illustrator - AI, EPS. Uma unesithombe se-PNG kuphela, kuzofanela usiguqise ku-veter ukuze ukwazi ukuguqula umbala (ngefomu raster, ungashintsha usayizi kuphela futhi unwebe isithombe).

Ungenza iphethini usebenzisa amajamo wejometri. Lokhu akudingi ukusesha isithombe esifanelekile nokusebenza kwaso. Okuwukuphela kwendlela yale ndlela ukuthi umphumela ungaba owokuqala, ikakhulukazi uma ungakaze ukwenze lokhu ngaphambili futhi ubone isikhombimsebenzisi se-Illustrator okokuqala.

Indlela yoku-1: iphethini elula yezimo zejometri

Kulokhu, awudingi ukusesha izithombe. Iphethini izokwakhiwa kusetshenziswa amathuluzi wohlelo. Nawu umyalo wesinyathelo ngesinyathelo (kulokhu, ukudalwa kwephethini lesikwele kubhekwe):

  1. Vula i-Illustrator nakwimenyu ephezulu, khetha "Ifayela"lapho kudingeka uchofoze khona "Kusha ..." ukwakha idokhumenti entsha. Kodwa-ke, kulula kakhulu ukusebenzisa inhlanganisela yokhiye ohlukile, kulokhu kunjalo I-Ctrl + N.
  2. Uhlelo luzovula iwindi lezilungiselelo zedokhumenti entsha. Setha usayizi obona kufanele. Usayizi ungasetwa ezinhlelweni zokulinganisa eziningana - amamayela, amaphikseli, amayintshi, njll. Khetha iphalethi yombala ngokuya ngokuthi isithombe sakho siphrintiwe kwenye indawo (I-RGB - zewebhu, CMYK - Okokuphrinta) Uma kungenjalo, khona-ke esigabeni "Imiphumela Ebucayi" beka "Isikrini (i-72 ppi)". Uma uzoprinta iphethini yakho kwenye indawo, bese ubeka noma "Medium (150 ppi)"noma "Phezulu (300 ppi)". Inani eliphakeme ppi, kungaba ngcono ukuphrinta, kepha izinsiza zekhompyutha zizosetshenziswa okuningi ngesikhathi sokusebenza.
  3. Indawo yokusebenza okuzenzakalelayo izoba mhlophe. Uma umbala ongemuva onjena ungakufaneli, ungawushintsha ngokusebenzisa isikwele sombala oyifunayo ngaphezulu kwendawo yokusebenza.
  4. Ngemuva kokuxutshwa, lesi sikwele kufanele sihlukaniswe nokuhlela kuphaneli yesendlalelo. Ukuze wenze lokhu, vula ithebhu "Izendlalelo" kuphaneli kwesokudla (kubukeka njengezikwele ezimbili eziphezulu ngaphezulu komunye nomunye). Kulesi paneli, thola isikwele esivele sakhiwe bese uqhafaza esikhaleni esingenalutho ngakwesokudla kwesithonjana se iso. Isithonjana sokukhiya kufanele sivele lapho.
  5. Manje usungaqala ukudala iphethini yejometri. Okokuqala, dweba isikwele ngaphandle kokugcwaliswa. Lokhu ku Amathuluzi khetha "Isikwele". Iphaneli engenhla, lungisa ukugcwala, umbala, kanye nokuqina kwesiteleka. Njengoba isikwele senziwa ngaphandle kokugcwalisa, esigabeni sokuqala, khetha isikwele esimhlophe esidlule ngulayini obomvu. Umbala we-stroke esibonelweni sethu uzoba luhlaza nobukhulu ngamaphikseli angama-50.
  6. Dweba isikwele. Kulokhu, sidinga inani elilinganayo ngokuphelele, ngakho-ke lapho welula, bamba I-Alt + Shift.
  7. Ukuze ikwenze kube lula ukusebenza ngesibalo esivelayo, yiguqule ibe isibalo esigcwele (kuze kube manje le yimigqa emine evaliwe). Ukuze wenze lokhu, iya ku "Into"etholakala kwimenyu ephezulu. Ukusuka pop-up submenu, chofoza "Chitha ...". Ngemuva kwalokho kuzophuma iwindi lapho kufanele uchofoze khona "Kulungile". Manje usunesibalo esigcwele.
  8. Ukuvimbela iphethini ukuthi libukeke njengendala kakhulu, dweba esinye isikwele noma enye imilo yejometri ngaphakathi. Kulesi simo, unhlangothi ngeke lusetshenziswe, esikhundleni salo kuzoba nokugcwaliswa (okwamanje, ngombala ofanayo nesikwele esikhudlwana). Isibalo esisha kufanele futhi sihambisane, ngakho-ke lapho udweba, ungakhohlwa ukubamba ukhiye I-Shift.
  9. Faka inombolo encane enkabeni yesikwele esikhulu.
  10. Khetha izinto zombili. Ukuze wenze lokhu, thola Amathuluzi Isithonjana esinesikhombisi esimnyama nokhiye obanjwe phansi I-Shift Chofoza esimweni ngasinye.
  11. Manje zidinga ukusakazwa ukugcwalisa yonke indawo yokusebenza. Ukuze wenze lokhu, okokuqala sebenzisa izinqamuleli zekhibhodi I-Ctrl + Cbese kuthi I-Ctrl + F. Uhlelo luzozikhethela ngokuzimele bobunjwa abakopishiwe. Baholele ukugcwalisa ingxenye engenalutho yesikhala sokusebenzela.
  12. Lapho yonke indawo igcwele bobunjwa, ngoshintsho, eminye yayo ingahle isethwe ngombala ohlukile wokugcwalisa. Isibonelo, amabala amancanyana alungiswa ngeorenji. Ukwenza lokhu ngokushesha, khetha bonke nge "Ithuluzi Lokukhetha" (isikhombisi esimnyama) nokhiye kucindezelwe I-Shift. Ngemuva kwalokho, khetha umbala owuthandayo ku izinketho zokugcwalisa.

Indlela 2: yenza iphethini usebenzisa izithombe

Ukuze wenze lokhu, udinga ukulanda isithombe se-PNG ngesizinda esobala. Ungasithola futhi isithombe esinemuva elingasho lutho, kepha kuzofanela usisuse ngaphambi kokufaka isithombe kabusha. Kepha akunakwenzeka ukususa isendlalelo esithombeni usebenzisa amathuluzi e-Illustrator, kungafihlwa kuphela ngokushintsha inketho yokumbondelana. Kuzoba kuhle uma uthola ifayela lesithombe somthombo ngefomethi ye-Illustrator. Kulokhu, isithombe akudingeki sigcijiswe. Inkinga enkulu ukuthola noma iyiphi i-EPS efanelekile, amafayela we-AI kunethiwekhi kunzima.

Cabanga ngemiyalo yesinyathelo ngesinyathelo esibonelweni sesithombe esinemvelaphi esobala ngefomethi ye-PNG:

  1. Dala idokhumenti elisebenzayo. Ukwenza kanjani lokhu kuchazwe kwimiyalo yendlela yokuqala, ezigabeni 1 no-2.
  2. Dlulisa isithombe endaweni yokusebenza. Vula ifolda ngesithombe bese uyidlulisela endaweni yokusebenza. Kwesinye isikhathi le ndlela ayisebenzi, kulokhu, chofoza "Ifayela" kumenyu ephezulu. I-submenu izovela lapho udinga ukukhetha "Vula ..." futhi ukhombe indlela eya esithombeni oyifunayo. Ungasebenzisa futhi isinqamuleli sekhibhodi I-Ctrl + O. Lesi sithombe singavuleka kwelinye iwindi le-Illustrator. Uma lokhu kwenzeka, vele uyihudulele endaweni yokusebenza.
  3. Manje udinga ngethuluzi "Ithuluzi Lokukhetha" (ngakwesokunxele Amathuluzi kubukeka njengesikhombisi esimnyama) khetha isithombe. Ukuze wenze lokhu, chofoza nje kukho.
  4. Gadangisa isithombe.
  5. Kwesinye isikhathi indawo emhlophe ingavela eduze nesithombe, esizogcwalisa nesisibekele isithombe lapho umbala ushintsha. Ukuze ugweme lokhu, susa. Ukuze uqale, khetha izithombe bese uqhafaza kukho nge-RMB. Kumenyu ye-pop-up, khetha "Ungroup", bese ukhetha ingemuva lesithombe bese uqhafaza Susa.
  6. Manje udinga ukwengeza isithombe bese usigcwalisa ngayo yonke indawo yomsebenzi. Ukwenza kanjani lokhu kuchazwe esigabeni 10 no-11 emiyalweni yendlela yokuqala.
  7. Ngokushintshiwe, izithombe ezikopishiwe zingenziwa ngosayizi abahlukahlukene kusetshenziswa inguquko.
  8. Futhi, ngobuhle, ezinye zazo zingashintshwa umbala.

Isifundo: Ungalandelela kanjani ku-Adobe Illustrator

Amaphethini abangelwa angagcinwa njengasefomethi ye-Illustrator ukuze abuyele ekuhlelweni kwawo nganoma yisiphi isikhathi. Ukuze wenze lokhu, iya ku "Ifayela"chofoza "Gcina njenge ..." bese ukhetha noma iyiphi ifomethi ye-Illustrator. Uma umsebenzi usuqediwe, ungawugcina njengesithombe esijwayelekile.

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